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VR
Full Body System in Unreal Engine 5
I am currently in active development of a full-body, physics-based character template for Unreal Engine 5. This is based on games like Boneworks, and Blade & Sorcery. It will be published on the Unreal Marketplace when completed.
Development videos are uploaded to my YouTube channel, and have accrued 17,000+ views.
Story so far
My first VR experience was way back in 2016 - the Lab. Since then, I've been fascinated with the medium.
In 2020, with my dad's help, we set up a submission to an Australian media grant, under the concept of a virtual relaxation room, a place to unwind. And we got it!
While the VR relaxation room project morphed into Wonderbox, I was also keen to work on a variety of VR ideas. Chief among them, a physics-based system of full-body interaction like the one seen in Boneworks.



